- To be attentive and work on quick decision making.
- To work on focus.
- To raise comfortability of a group.
A big enough space for the entire class to stand in a circle comfortably.
- Players stand in a circle.
- One player, Player A, claps his hands, ending in a pointing position toward the direction of another player. Simultaneously Player A will say the nonsense word “Zip!”
- Player B repeats this action, clapping and pointing at another player, Player C, while saying “Zap!”
- Player C repeats this action, pointing at yet again another player while saying the word “Zop!”
- Players do not need to follow any order can clap and point at any other player they choose, but they should follow the patter of “zip, zap, zop.”
- After the group has gotten sufficiently good at this, you can have them remove the clapping or the saying of the words “zip, zap & zop.”
- Focus is passed from one person to another by just saying the words or by just clapping, not both.
- When they’re really good at that, you can remove any clapping and words all-together. Focus is passed by making direct eye-contact.
- In some regions, the nonsense word “zop” is often replaced with “zub.”
- At any point, the players can break from the circle and move freely about the room. They must still maintain the passing of focus from one person to the next.
- Players can match and copy the manner in which they receive focus. Basically, you imitate the way “zip, zap or zop” was said to you as you pass it on to someone else.
- This can also be played as an elimination game where everyone who says a word out of order (ie. saying “Zop” instead of “Zip”) or takes too long is eliminated from the game till there is only one left.
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